Forge Materials is an item category in Vigil: The Longest Night. These items such as Shimmer Stones and Crystals, Shards, Stones, and many more are mainly used to enchant Leila's Weapons and Armor which increases the equipment's stats and by adding various buffs and effects. The maximum level of a weapon or armor piece can only be increased to +7, apart from that, Rings and other equipment cannot be upgraded or enchanted - this page covers a list of all the Forge Materials found in the game.

Forging Equipment

All equipment can be forged, except for rings. Forging increases the stats of the weapon up to 175%; helms and masks up to 115%; gloves and boots up to 138%, and clothes up to 175%. Use Shimmer Stones to level up equipment to a max level of +7.

Apart from using forge materials, players will need to spend a certain amount of Gold to push through with the process of forging an item. 

Enchanting Equipment

All equipment can be enchanted, except for rings. There are six Gems in total, each of them provides two unique abilities for armor and weapons. After selecting equipment in the Enchant Menu, cycle left or right to choose gems and up or down to pick abilities.

Notice! An item can only be enchanted ONCE. An older gem's effect will be replaced if you re-enchant it. Apart from using forge materials, players will need to spend a certain amount of Gold to push through with the process of forging an item.

 

 

 

Vigil: The Longest Night Forge Materials

Type

Upgrade

Cost

Location

small shimmer stone forge material vigiltln 72x90 icon wikiSmall Shimmer Stone From +0 to +3
  • +1 → 100 Gold, 1 Stone
  • +2 → 150 Gold, 1 Stone
  • +3 → 200 Gold, 1 Stone
triangular shimmer stone forge material vigiltln 72x90 icon wiki
Triangular Shimmer Stone
From +3 to +6
  • +4 → 400 Gold, 1 Stone
  • +5 → 800 Gold, 1 Stone
  • +6 → 1600 Gold, 1 Stone
hexagonal shimmer stone forge material vigiltln 72x90 icon wiki
Hexagonal Shimmer Stone
From +6 to +7
  • +7 → 3200 Gold, 1 Stone

 

Vigil: The Longest Night Upgrade Materials

Type

Weapon

Helm/Mask

Clothes

Gloves/Boots

Location

thorite crystal forge material vigiltln 72x90 icon wiki
Thorite Crystal

Poise Damage +15
or
Applies poison effect to the target

Poison Resistance +4
or
Poise +3

Poison Resistance +20
or
Poise +15

Poison Resistance +10
or
Poise +7,5

amber spark forge material vigiltln 72x90 icon wiki
Amber Spark

 Back Stab Damage +25%
or
Applies lightning effect to the target

Lightning Resistance +4
or
Reduce Debuff Duration +4% 

 Lightning Resistance +20
or
Reduce Debuff Duration +20%

Lightning Resistance +10
or
Reduce Debuff Duration +10% 

glowing ember forge material vigiltln 72x90 icon wiki
Glowing Ember
 

Throwing +20
or
Applies burning effect to the target.

Fire Resistance +4
or
Reflect 15% physical damage.

Fire Resistance +20
or
Reflect 75% physical damage.

Fire Resistance +10
or
Reflect 37,5% physical damage.

  • Infinite - one of non-guaranteed drops from an optional boss Red Sparrow
  • 3x – missable rewards in a sidequest Beyond the Limits
  • 10 more can be found throughout the game
blood shard forge material vigiltln 72x90 icon wiki
Blood Shard
 

Add enemy's 0,1% max HP as additional damage.
or
Applies bleeding effect to the target.

Bleeding Resistance +4%
or
Health +2%

Bleeding Resistance +20%
or
Health +10% 

Bleeding Resistance +10%
or
Health +5% 

  • Dropped by Rotten Corpses 
  • 4 more can be found throughout the game
cursed stone forge material vigiltln 72x90 icon wiki
Cursed Stone

Per 1% of Health reduced will increase 0,5% of Attack.
Potion recovery -72%
or
Applies curse effect to target.

Curse Resistance +4
or
Per % of Stamina reduced will increase 0,12% of Attack.
Initial Attack -4%

Curse Resistance +20
or
Per % of Stamina reduced will increase 0,6% of Attack.
Initial Attack -20% 

Curse Resistance +10
or
Per % of Stamina reduced will increase 0,3% of Attack.
Initial Attack -10% 

frost stone forge material vigiltln 72x90 icon wiki
Frost Stone
 Arcane +10
or
Applies slowing effect to the target.

Ice Resistance +4
or
The Defense value increases Attack when unarmed.
Unarmed damage +15% of defense value.

Ice Resistance +20
or
The Defense value increases Attack when unarmed.
Unarmed damage +75% of defense value.

Ice Resistance +10
or
The Defense value increases Attack when unarmed.
Unarmed damage +37,5% of defense value.

  • Dropped by Frozen Slaves
  • 6 more can be found throughout the game

 

 




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