Act 3 Enemies in Vigil: The Longest Night features a compendium of hostile characters in the game's third act. Act 3 Enemies come in all shapes and sizes, from creatures, humans, and much more. Even though each enemy is unique with its own behavior when it comes to combat, killing enemies provide various drops that reward players with resources and items they will need as they continue to progress through the game. This page covers a list of all the enemies encountered in Act 3.
Note: most of locations don't change between Act 2 and Act 3, so the list includes only unique enemies which appear in Act 3.
Note: there are two sources for enemy names: ingame item descriptions and the (slightly outdated) official digital artbook. If an enemy does not have a name in the game, digital artbook's name is used.
Vigil: The Longest Night Act 3 Enemies
Peak of Weep
Gate Outpost
Village
Maye Hall Square
Maye Hall
Maye Town
- Mutated Louse Man (determinant)
Tavern
- Mutated Louse Man (determinant)
Shimmer Church
- Mutated Louse Man (determinant)
Bishop's Room
- Mutated Louse Man (determinant)
Paul and Vincent's Home
- Mutated Louse Man (determinant)
Maye Hall - Dormitory
- Mutated Louse Man (determinant)
Upper Underground Hall
Middle Underground Hall
Lower Underground Hall
Dilapidated Nightmare