Bluemagpie |
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Location | Amethyst Catacombs |
Reward/s | Gold Three Pillars of Joss Sticks Blue Magpie Mask Blue Magpie Coat Blue Magpie Gloves Blue Magpie Boots Blue Magpie Daggers |
Bluemagpie in Vigil: the Longest Night is an optional Boss. Bluemagpie and Red Sparrow used to be protectors of a mysterious land called Asomrof, but now Bluemagpie guards The City of Roots: a prison realm in which her former partner, now a vessel of a terrible monster, is locked forever.
Bosses are special Enemies that are uniquely named and must be defeated in order to unlock new areas, to progress the game, and to obtain various rewards.
Blue Magpie Location
- (Act 2 & 3) Amethyst Catacombs.
- The entrance to the area is located at the bottom of the Mine, past Erupting Flesh Cluster's arena.
- Amethyst Key is required to unlock the entrance. To get it you need to complete side quest The Gate to the Other Side by defeating Dephil, The First One. After that the key will appear on the table in Leila's house in Maye Ttown.
Blue Magpie Rewards
- Gold
- Three Pillars of Joss Sticks
- Blue Magpie Mask
- Blue Magpie Coat
- Blue Magpie Gloves
- Blue Magpie Boots
- Blue Magpie Daggers
- All items are guaranteed drops.
Blue Magpie Strategies
Strategy Writeup
Many little and big fast slashes and lunges. Ground to Air uppercut-like slash with good range. Overall quite annoying and Hard-hitting. But I tested some Arcane items in my Arcane playthrough. Here's what i found:
My Status:
LvL 57 ; 91,44 Arcane ; 39,5 % Cooldown Reduction
Uptancos Horn | Lightning | 95 Damage per Hit
Breath of the Goddess | Wind | 18 Damage per Hit Multihit 2-3 times (he moves too fast)
Concentrated Water | Water | 3 Damage per Hit
Hand of Flames | Fire | 52 Damage with 3 Damage Dot
Frost Spear | Ice | 34 Damage 2 Hits possible, but again too fast for both most of the time
Bouncing Fireball | Fire | 86 Damage (full hit without ball splitting) No Dot Damage
Weird Pot | Curse? Phys? | 18 Damage slow Projectile
Flower of Doth | Physical? | Extremely Hard to aim, although it does above 303 Damage
Breath of the Ancient Guard | Poison + Fire ? | 37 Damage
Poison of Hatred | Poison | Nothing
now here comes the absurd one:
Contracted Bat | Physical? | 96 Damage ;
You might think this is way less effective than Flower of Doth, so why try it? Well, you can spawn 2 bats every time, you can have around 10 on the screen at once, they can take her hits, and they distract the Boss from you.
Only a handful of parries are needed for a high level swordsman to kill her. You will have a good chance of landing a devastating blow by running into her while she is distracted and spamming the parry inputs near her.
Attacks & Counters
Attack | Counter |
Phase 1 | |
Blue Magpie Lore
Boss Lore & Story Goes here
Blue Magpie Notes & Trivia
- Notes, & Trivia Go Here
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- Anonymous
Hard boss, but scripted, when u stay very close to her she would do series of attacks and u have time to prepare some strong attack to do lot of dmg
- Anonymous
Her name ingame is Bluemagpie, not Blue Magpie. I don't know how to edit the title of an article.
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Beat her with Bats spell and upgraded poisoned Blood bow (stolen from big red skeleton). But i run a lot lol
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